For a long time, I was struggling to understand what the "premises" are, how to come up with them, and how to turn them into "playable" games. I was searching for a clear explanation that would make sense to me, and a process that would reliably generate usable premises. I think I finally figured out an approach that works for me, and I want to share it with you in this post.
These simple games are like little puzzles. Good for novice comedians, improvisers, people interested in improving their creative thinking skills in a simple and fun way, or just looking for an alternative to sudoku =)
A simple, novice-friendly, zero-prep, step-by-step framework to improvising fun roleplay-focused adventures, one 5-minute scene at a time.
How to create an endless amount of exciting adventure ideas that you and your players can't wait to play with.
In this workshop, our goal is to practice improvising the tools professional improvisers use to make their scenes funny.
I am working on a theory that would explain how comedy works, and turn the process of writing jokes into an understandable, structured process that anyone can learn.