Adventure Prompts

Adventure Idea

High Concept Idea:

A powerful monster begins killing people in the area (Tremors: Jaws in a desert).

[Full list of High Concept Ideas]
Heroes'/Antagonist's Goal:

Win a war.

Lead an army against enemy general, against rival mob boss or a cowboy gang.

[Full list of Goals]
Complication:

The villain is a respected public figure, celebrity, is liked by people or has authority over you.

[Full list of Complications]

Antagonist

Antagonist:

Tribe/horde of orcs/goblins/kobolds/etc

Antagonist's Motivation:

Maintain the power/status they already possess.

Movie Character (personality):

Ben Linus

[Full list of Antagonist Prompts]
(Adapt them to fantasy and use as an Antagonist. For good characters - make an evil/corrupted version of them.)
Appearance
[Full list of Villain Images]

Setting

Outer Reaches
[Full list of Settings]

Challenges

Action/Adventure:

Protect/Escort /Guard a person/creature (a rich merchant, a researcher, a young prince targeted for assassination, a last of its kind monster, tax collector, witness).

Exploration:

Overcome environmental obstacles

A river on your way, a closed gate, climbing a mountain, a swamp, quick sand, slipping hazard above the abyss, thin ice, wild magic area. Retrieve an item from the bottom of the lake.

Social/Intrigue:

Find a way to get someone to owe you a favor, find a way to repay the debt you owe to someone else.

Mystery/Investigation:

Figure out who's behind the plot.

Stealth/Heist:

Assassinate stealthily

Sneak into the king's chambers, lure them out, use poison, make it look like an accident.

[Full list of Challenges]
Villain's Moves:

Get your minions into various positions of authority.

[Full list of Villain's Moves]
Adventure Writing Guide
This is the complete list of things you need to figure out to create an adventure and run the game. Learn how to write or prep adventures quickly and efficiently.
Adventure Writer's Room
We are a group of GMs who meet in the discord voice chat, and challenge ourselves to improvise a one-shot adventure in 2 hours. Our goal is to have fun brainstorming ideas in a chill, lighthearted, no-pressure environment. We’re looking for some friendly and creative people to join us!
Mirage
A social, lighthearted, low-combat, rules-light, storytelling/improv-focused roleplaying game. It's like DnD, but focused on social/creative aspects, without all the math, intricate rules, and the slow combat encounters. Come play with us!